Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts
Saturday, 12 March 2011
Animation exercise based on the old Disney test: bringing a sack to life. Mine turned into kind of an epic, approx 1,200 frames and over 500 drawings, most of the other students did an average of 80 to 100 drawings.
Problems (to name a few) : my proportions vary at times, at one point he rolls away from us only to pop up bigger than when he was closer. Perspective doesn't really work like that. The gasping for breath thing that happens doesn't really work either. Got a lot of 'what's he doing there?' questions.
But I got some compliments on some of the acting and people found it funny. Got a 71% grade for Animation Principles overall, I think just based on the time and work I put into BrokeSack Mountain. My other work is kinda weak.
Friday, 11 March 2011
Saturday, 18 April 2009
After Effects trial. Just wanted to see what I could do with a photo cut up in PS. Separated the building, sky and railings, brought it into AE, looping the railings, and added some newspaper collage stuff for trees and hills. Did some enhancing in Photoshop afterwards aswell, including saturation and creating the fade in/out. Bit dark here unfortunately.
Friday, 17 April 2009
Comp Studies Animatic
Did this for my live action Complementary Studies project. I was trying to find an interesting way of integrating super 8 film, and I wanted to use projections in some way. Doing the animatic helped me plan out exactly what I'll need, as far as locations, sounds, compositing and animation work, etc.
Character Designs
Bad Showreel of Exercises
These are some of the initial exercises we did at college, including animating to sound, cycles and rotoscoping.
Edited together with Adobe Premiere CS3
Edited together with Adobe Premiere CS3
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